Access Technology Blog

Welcome to our Access Technology Blog section! The NFB Jernigan Institute Access Technology team is always on the lookout for new and better ways to give blind people access to technology, as the ever-growing International Braille and Technology Center attests. In these tips we want to share some of the pointers manufacturers and developers share with us to help you learn about new applications and new programs, and to help you find new functionality in familiar products. The Access Technology team works with the relevant manufacturers and developers to obtain the tips listed here, to make sure that you get the best and latest about anything new in the world of non-visual access technology.

 

If you have any feedback please contact Clara Van Gerven at cvangerven@nfb.org.

Talking digital magnifiers

Blog Date: 
Monday, August 19, 2013

By Clara Van Gerven

 

Gaming resources

Blog Date: 
Monday, July 29, 2013

By Amy Mason

 

Editor's note: this post is adapted from Amy's notes for a presentation to a group of game developers, and geared toward that group, but includes sources for accessible games as well.

This list is not all-inclusive, instead it is meant to act as a springboard for further research and learning.  It provides a mixture of different resources including guidance and developer documents, example games to give developers an opportunity to try non-visual gaming, and sites for further reading.  

Guidelines and Best Practices

Inclusive gaming is still a fairly young field, however, there are already a number of reference materials that should be beneficial to developers when working to build inclusive games.  

Grading Kindle Accessibility on iOS

Blog Date: 
Friday, May 3, 2013

By Amy Mason

 

The Tactile Graphics Conference Wrap-Up

Blog Date: 
Wednesday, April 24, 2013

By Clara Van Gerven

 

When we started planning the first-ever Tactile Graphics Conference here at the NFB HQ we thought it would be more of a meeting than a full-fledged conference. We put out a call for proposals, and when we got more than we could really fit in our plans, we expanded the plan. The panel sifted through the proposals, and we managed to put it all into a conference schedule. Then we opened registration, hoping fervently that, having built this, attendees would come. A few people signed up. Then some more signed up. More followed. Before we knew it, we had once again outgrown our britches and had to scale up again.

Dropbox Dropped the Ball, but They Are Working to Recover it.

Blog Date: 
Tuesday, March 26, 2013

By Amy Mason

 

The Optelec App

Blog Date: 
Friday, March 8, 2013

By Clara Van Gerven

 

Movie Night with Solo DX

Blog Date: 
Monday, January 14, 2013

By Amy Mason

 

So, who doesn't love watching a good movie now and then?  It's fun to sit down with a bucket of popcorn, a couple of friends (or cats), and get really engaged in a good story.  

Are you free to communicate with this free app?

Blog Date: 
Monday, January 14, 2013

By Scott Davert
For quite some time, deaf-blind users of iDevices have been able to use face to face communication with the public through the notes app. This consists typically of an iDevice (iPod, iPad, or iPhone) paired with a Braille display and Bluetooth keyboard. The deaf-blind person can then type using the Braille input keys on their display, while the sighted and hearing person types on the Bluetooth keyboard. All text shows up on both the Braille display and the screen of the iDevice. Now, there is another app on the market geared toward this specific purpose.

Amazon, Why Do You Keep Burning Blind Readers?

Blog Date: 
Friday, December 7, 2012

By Amy Mason

 

According to ZDNet and Engadget the Kindle Fire will be getting Explore by Touch and Voice Guide to provide accessibility features to blind and visually impaired customers.  

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